Bachelor of Arts Degree in Digital Art and Animation (DAA)
Digital Arts and Animation offers students preparation in four concentration areas: 3D Animation, Entertainment Design, Game Design, and 3D Modeling. The coursework bridges traditional and digital arts classes and includes solid components of theory, production, and general education. Digital Arts and Animation project classes provide many opportunities for collaborations with other programs at Cogswell, including Digital Audio Technology and Digital Arts Engineering. The Portfolio classes provide a format for bringing together all of the elements of the concept to delivery pipeline as students collaborate on multidisciplinary teams to complete real world projects.
Bachelor of Science Degree in Digital Audio Technology
The Digital Audio Technology (DAT) program offers students who seek professional careers in the audio industry the opportunity to focus on audio production, audio product manufacturing, or healing and transformation through sound. Each approach to audio is distinct in the way that a professional applies audio skills and principles. The DAT program of study prepares students for professional careers through an integrated curriculum that includes conceptual foundations, hands-on assignments and projects, and a generous year-long senior portfolio project. Cogswell Polytechnical College provides a unique setting where these distinct but related audio disciplines come together.
Bachelor of Science Degree in Computer Engineering
CPE combines a necessary balance between hardware and software. Produces professionals who design, develop, and test next generation computer hardware. Graduates will have skills in circuit design, test, and verification and will be exposed to the latest advances in VLSI and MEMS technologies. Students can specialize in:
• VLSI and Solid State
• Communication Systems
• Robotics and Embedded System
• Sensors, Actuators, and Control Systems
Bachelor of Science Degree in Digital Arts Engineering
DAE combines a necessary balance between software and digital arts. Produces professionals who are capable of working at the intersection of engineering and digital art. Graduates will have skills in programming languages, tools programming, scripting languages, and software development; concept design, modeling, texturing, rigging, and animation; and computer simulation, visualization and game engine programming. Students can specialize in:
Game Design and Development
• Game design
• Level design
• AI and event scripting
• Environment building
• In-game lighting and in-engine cinematics
• User art and design workflows
• User interface design
Technical Arts
• Art asset troubleshooting and optimization
• File compression and conversion
• Character rigging and setup
• Physics simulation setup
• Rendering and compositing
• Particle and image effects
• Establish art and design workflows
• MEL scripting
Bachelor of Science Degree in Software Engineering
SWE offers an education covering software development cycle: Design, analysis, verification, validation, implementation, deployment, and maintenance. Graduates will have the skills to undertake large scale programming projects; be exposed to latest trends in software development, design, and testing; and be familiar with interface, tools, and game engines programming. Students can specialize in:
• Software Development and Testing
• Computer Networking
• Graphics
• Real-Time Simulation
• Game Engine Programming
Bachelor of Arts Degree in Entrepreneurship and Innovation
The Bachelors of Arts program in Entrepreneurship and Innovation, with an optional specialization in digital media, provides students with a full-immersion, hands-on education to learn the concepts of creating new ventures and innovation in a start-up or innovative company environment. Students will experience how to plan, launch and grow a leading edge project or venture. Those in the digital media specialty will have a full complement of classes in an area of digital media, such as design and animation, game design, digital sound, or game engineering as well as a deep understanding of entrepreneurship in the digital media field.
The program is designed to equip students with the knowledge, knowhow and networks, combined with integrated hands-on practice to create and evaluate entrepreneurial opportunities, find people and financial resources to launch and grow a venture, lead a venture through various stages of growth, and the factors most likely to influence the entrepreneur's success. This education will be beneficial for those students joining innovation focused companies or those students who wish to partner with or launch their own ventures. Faculty will be expert teachers and facilitators as well as experienced and successful entrepreneurs in the general innovation and digital media fields.r